OP: Jericho II

Where: 22615 County Road 75, Big Lake MN 55309
WHEN: August 28th, 2010 (hours of operation are not available yet. Game time will run roughly six hours.)
ONCE YOU HAVE SUCCESSFULLY REGISTERED WITH YOUR DEPOSIT, YOU MUST DO ONE MORE THING...READ BELOW
You must send an email with the following info about yourself(copy and paste the * items). IF you are paying for multiple people, you must have this info for EACH PLAYER. Send the email to skmidwest@yahoo.com (the same email you just sent payment to). This is required to complete registration. Your info will be reviewed and then each player will receive a ticket number. There are no refunds.
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*Name(first, last):
*Callsign:
*Age: (MUST HAVE ID AT GAME TO CONFIRM, maa members exempt)
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YOU MUST REGISTER FOR THIS EVENT.
NO WALK-ONS.
NO SPECTATORS.
NO DROP-OFFS or PICK UPS. You must arrive with a ride.
Warning/Disclaimer: This event takes place over the course of 6 hours(no scheduled breaks). If you do not think your physically able to be combat effective for at least that period of time, this is not the event for you.
1.00 Safety
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NO Firing(includes dry fire) in any zone that is designated at NO SHOOT ZONE or STAGING AREA. While in these no fire zones, you are expected to have your mag out of your gun, safety on and have a barrel blocker on your barrel.
No Blind Firing!!!! You MUST BE ABLE TO SEE YOUR TARGET!
No Pyro or smoke is allowed at this event.
1.1 Safety Kills
For the safety of all, players who approach an unaware opposing player within 10' must utilize a "Safety Kill" by calling out aloud, "BANG!... You're dead" to the opposing player. At that time, the unaware opposing player must honor the "Safety Kill" and follow appropriate medic and/or re-spawn procedures. Remember, SAFETY FIRST!... Engagements within 10' should be avoided at all costs.
1.2 Parley
The most common use of parley is when two opposing players confront each other at the same time (within 10' of one another), when both were previously unaware of each others presence. Either or both players should call out aloud "parley" and immediately back away from one another. IF SHOTS ARE FIRED... Both players (hit by shot or not) should return to the nearest respawn.
2.0 Magazine Restrictions:
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-Hi-cap mags will be allowed at Jericho 2. However, no cmag/drum/electric/box mags
- ONLY support weapons will be allowed to use cmag/drum/electric/box mags.
2.1 Grenades/Rockets
As of right now, there may moving vehicles on the field, so if you have nerf rockets or slugs, bring it. This may change, but the use of nerf rockets/slugs will be "mission specific" and the info will be provided in your Commander when the use of said items will be relevant.
BB shower grenades ARE allowed.
Any AEG, GBB meeting the FPS (450 FPS with .20 gram bb) requirement is allowed.
NO Classic airsoft guns allowed at this event. Sorry.
No exceptions.
3.0 Hit details.
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To avoid any confusion, everything except a gun-in-hand will be accountable for the hit(IF YOU ARE HIT ON THE HAND, YOU ARE OUT). This means that every BB hitting bags, hats, rags, shemaghs, boots, friendly-fire, etc will count as "hit". Any holstered or sling�d weapons being hit will also count as a legal hit. Immediately after you are hit,
1)You are to YELL HIT! HIT! HIT! (YOU MUST YELL, it is proper player conduct to let the opposing player know you have been hit. It is also recommended to yell, SO THEY STOP SHOOTING YOU.)
2)Then put a dead rag on your head and call for a medic (have kill kard in-hand, if applicable).
4.0 Uniform Requirements:
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Allied States of America (ASA)
Uniform Requirements for Allied States of America.
Any one of the following digital US patterns:
ACU, digital desert, digital subdued, MARPAT, digital Multicam
MUST BE DIGITAL PATTERN!
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United States of America (USA)
Uniform Requirements for United States of America.
Non-digital US pattern
Includes: Woodland, 3 color/Chocolate-chip desert, Multicam.
NO DIGITAL PATTERN.
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4.1 Goggles, Gear and Weapons
ONLY ANSI 87.1 rated goggles will be allowed in the field. Goggles also have to be full sealed and retained by a strap.
It is recommended to use a full face mask, but it is not mandatory. Teeth protection (i.e. mouth guard) is also a good item to carry around. Combat or hiking boots are required. We also recommend that players play with long sleeve tops and full pants to avoid scratches, bruises, bug bites and poison ivy. There are also thorn bushes throughout the field.
Any AEG, bolt action, GBB that is under the FPS limit (Any weapon).
No box or drum mags.
Hicaps will be allowed, but again, NO box or drum mags.
5.0 FPS
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450 FPS w/ .20 gram bb NO EXCEPTIONS
All AEGs, and Bolt Actions, will need to be chronographed before entering the field. Each gun will be tagged and logged. All players using a registered weapon will be held responsible for any FPS discrepancies during the event. Several tricks are known for FPS cheating and we know them all. Organizers reserve the right to randomly spot check any gun/ammo at any time during event. FPS violations will be dealt with severely.
***You are responsible for knowing the FPS of your weapon. If you show up and your gun shoots too hot, you will not be allowed to use that gun on the field. There are no refunds.***
*VELOCITY REDUCERS ARE NEVER ALLOWED AT TOC EVENTS/GAMES.
5.1 Close Quarters Combat
Minimum 10 ft engagement rule. This means if your within 10 feet of an enemy, you cannot shoot them. Use the bang rule as applicable or back-off and re-engage from a safe distance. You should always AIM CAREFULLY when engaging a player in close quarters.
6.0 Medic Rules (ALL PLAYERS MUST READ!)
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How to use Medikits:
Tape system. Medic will wrap two rows of tape on the wounded players arm.
- Players are NOT allowed to have a gun-in-hand while healing a wounded player. The healing player must holster, sling over back, or put weapon on the ground while healing.
-YOU CAN NEVER HEAL YOURSELF.
*Kill Cards and Bleed-outs
-Bleed-out- Once you are hit, you must wait a minimum of 5 minutes in the spot where you are hit, you cannot move. You can choose to call for a medic at this time. Once 5 minutes has elapsed you can return to your factions nearest re-spawn.
-Kill Kards- Once you are hit, you must yell hit, pull out your dead rag(can call for medic), and have your kill kard in-hand, ready to hand to an enemy player if asked.
**MOVING A WOUNDED PLAYER- You can move a wounded player by making physical contact:
One player, you can walk. Two players, you can run.
7.0 Player Conduct
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All players are expected to behave in the staging and playing area. Being said, all players should:
- Play with honor and integrity. Airsoft depends on sportsmanship so CALL YOUR HITS.
- Dead players don't talk or gesture. Call for a medic, nothing more.
- Respect the environment. Trash cans are there for a reason.
- Animals can't shoot back, leave them alone.
- Foul language will not be tolerated. Not everyone thinks cussing and yelling is cool; keep it to a minimum and to yourself.
- Physical or verbal contact between players with an aggressive manner will not be tolerated. Players involved in any physical aggression will be expelled, suspended or turned over to local Police.
- We are all friends. Always take care of the guy beside you, friend or foe. If you have any doubts about a player, don't be shy to ask if he needs assistance, even if it is just for some water.
- Players caught stealing will be turned over to law enforcement and blacklisted from all future TOC events, and the incident will be reported to all major airsoft organizations, and field owners/operators.
-Absolutely no alcohol or drugs will allowed on the property. No one appearing under the influence will be allowed on the property (includes camping area)
7.1 Camping
This is not an overnight event. No camping will be available.
8.0 BLINDMAN RULE
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If at any point during game play you hear the word BLINDMAN, do the following:
1.YELL BLINDMAN so everyone else around you hears it. Put your safety on your gun.
2. YELL BLINDMAN so everyone else around you hears it.
3. Wait for Ref's instructions.
DO NOT REMOVE YOUR GOGGLES!!!!!
The blindman may be called if someone is injured or if a player accidentally had their goggles removed.
9.0 Communication interception. (radio scanning)
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Frequency scanning is not allowed unless specified by mission. In the event that radio scanning is allowed, the CO will appoint ONE player to monitor the ONE radio that is allowed to scan.
10.0 HAVE FUN!
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It's required.
Aug 16th to Aug 23rd- $10.61 deposit, $25 on game day.
Aug 23rd to Aug 27th - $15.80 deposit, $25 on game day.
CASH ONLY ON GAME DAY.
You cannot sell your spot or transfer your ticket.
Deposit is non-refundable.
CLICK one of the paypal buttons to register. By continuing to registration, you agree to follow all the rules and regulations stated above. In addition, you fully understand all the risks involved for an event of this nature. Please ask any questions you have before your register. There are no refunds.
All questions should be emailed to skmidwest@yahoo.com or posted on the MAA D-BOARD
ASA
(USA IS CLOSED)